Buyanov reviews the ascent of PUBG, and the issues that accompanied it, saying Tarkov is encountering a similar sort of fame spike. "Undoubtedly, there are instances of ventures that have become exceptionally mainstream and experienced issues. Our careful steps prompted the capacity to have everybody set and prepared at their fight stations. What's more, this proceeds up right up 'til the present time we need to work around evening time and on ends of the EFT Money week."
Sadly for Buyanov, they don't manage the lines associating the customer and workers, saying if "the workers, server farms, and their representatives were our own, obviously, the circumstance would be greatly improved." Servers are ceaselessly included, and the game turns out to be more steady every week, except more issues pop up - deceiving will consistently be a worry, something PUBG experienced issues tending to for some time until they presented area locking (Battlestate says they have district bolted Asia and use BattleEye to battle con artists). Indeed, even today PUBG keeps on doing combating con artists, execution issues post-refreshes, and most as of late, DDoS assaults.
Regardless of the uncovered computerized inadequacies, the game has just kept on developing, and with that development comes more eyes and scrutinize in reality. For instance, a meeting from 2016 was uncovered and immediately circled where LOLGA a Battlestate representative expressed that Tarkov is just a spot for "solidified men" and they "arrived at the resolution that ladies are not permitted to be in the war."